Frank Juval Quinones

Entrepreneurial, creative professional full of moxie, with a penchant for knowledge, systems thinking, and servant leadership. Twenty-six years of experience in design, brand development, web development, and animation. I’ve developed solutions for major corporations including Marriott, Universal, and NBC.

You can view my online portfolio on Behance.

I create calligraphy, art, and code.

You can view my resume online or download it, and when you're ready drop me a line.

Animations & Prototypes

Animation: Optimus Prime Concept
Objective: After the new direction for branding was being shared internally, I took it upon myself to explore some concepts for motion/animation using After Effects. The purpose of this was to explore and figure out Universal's "brand personality" and help further develop this into the experience language.
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Animation: Ad Concept
Objective: The IX team needed an animated concept for an ad and this was the result. Click on "Find Out More" to replay.
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Prototype: Expanding Banner 01
Objective: Explore some simple ideas for the behavior and animation of this banner. Click on the banner to expand and click on it again to collapse.
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Prototype: Comparison Grid
Objective: Explore solutions for the comparison grid. The business requirements were to keep Universal's brand header, display the 4 passes for both 2 and 3 parks, add the "buy" buttons, but remove them when the user goes past the comparisson table. Part of the solution was to use the CSS sticky feature.
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Problem Solving

Font Mapping for Universal Parks & Resorts
I was instrumental in the font change from Gotham to Avenir Next for Universal Parks & Resorts digital properties including Universal Orlando Resort and Universal Studios Hollywood. I helped solved technical font issues in order for the team to test and deploy. I audited the site, put together documentation and tests showing how the font change would affect pages.
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Design, Front End, and Tech Consulting for Universal Orlando Resort
I worked closely with the dev team to help solve HTML and CSS issues, improve motion/animation experiences, provide interactive prototypes, and improve upon a number of ideas. I also collaborated with teams in other departments, including the Innovation team where I tested, consulted, and help make decisions that would impact future tech and applications.
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